Sept. 29, 2025 1.52b Update for Emperor of the Fading Suns Enhanced on Steam and GOG

Quality of Life Improvements

  • If you select a group that is sentried, Select All unsentries and selects all
  • The ‘A’ key is now bound to Select All
  • Sentrying a sentried stack unsentries and selects it
  • The City Info screen now shows more information about its status
  • Ctrl+N now toggles names on the galaxy map
  • The “Go To” button on the City Info screen opens a planet map if needed
  • When auto-cycling between spaceships during your turn, auto-select selects the correct planet
  • Disabled controls can no longer have focus. This fixes problems with pressing Enter on some tutorial messages, among other things
  • Dragging a cargo on top of another now only offers the merge optionif they’re compatible cargo types
  • Numpad keys now work on list boxes and scrollbars
  • Changed the highlighed color of the currently built unit in the Build dialog
  • Improved behaviour of linked edit and scroller widgets
  • The number displayed on ministry units now has inverted colors
  • Removed the Wait button in the end-of-turn voting dialog
  • Shortened the Imperial faction names in the Messages dialog

Fixes

  • Some spaceships were able to shoot back at PTS units during landing – no more!
  • Fixed a problem with Officer bonuses not working correctly in space combat
  • Add a variety of late-game performance improvements that speed up AI turns
  • Fixed a problem with PTS units sometimes not firing properly
  • Fixed a problem with overflowing agoras
  • Fixed a bug that caused transports to sometimes be invulnerable
  • Fixed a problem with the camouflage relic bonus
  • The voting dialog now has a background
  • Fixed a problem with relics that improve your “like” ratings with other Houses, the Church and the League working without Theurgy being researched
  • Fixed a problem with famine causing 100% city health loss
  • Fixed a problem with out-of-fuel gunships crashing if there was more than one
  • Fixed incorrect palette of the encyclopedia files
  • Fixed a missing unit background on city info page
  • Fixed some leftover issues with unit production overflow
  • Fixed unit count painting for ministry ships
  • Fixed an issue allowing more than one ruin on a hex
  • Fixed naval transport movement on river deltas
  • Fixed a possible crash when entering too much text into a text box

Modding

  • League warchest increase is moddable
  • Painting an area in the map editor only registers once per tile
  • The map editor now validates planet coordinates
  • Production city names are now moddable
  • Fixed drawing of long planet names (only affects mods)
  • Fixed a problem with the map editor registering extra clicks when leaving the planet map

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